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Media 0 for listing Hyper Footstep System V2

Description

Discord💬 Demo📁Overview 📷

Hyper Footstep System

Have you ever played with the default UE5 character and missed some immersion? It is probably because you don't have dynamic footstep sounds and effects! Use this system to easily adapt and change your footstep sounds.

Key Features

This system is extensive, the core features are as follows:

  • Based on physical surfaces, switch footstep sounds and effects

  • Includes Wet footsteps trigger in shallow water

  • Defined in an actor component so you can drag it on your character

  • Works with auto landscape material, example included

  • Triggered via Animation Notify, easy to set up.

  • Also works on non-humanoid characters.

  • Light, Moderate, and Heavy steps possible. For instance, a light character should spawn a different sound on grass than a heavy one. These sound variants are not included but it is easy to switch!

 The most common surfaces are included in this project:

  • Sand

  • Grass

  • Stone

  • Snow

  • Wood

  • Water

  • And a default surface layer for fallback if none is specified.

What we do:

Hyper is your partner in Unreal Engine Development. We empower game creators by offering modular components, game templates, and courses. We strive to foster collaboration and innovation within our community. We are focused on Unreal Engine assets.

Our goal is to assist your game project, allowing you to concentrate on its core elements while we provide you with a solid foundation. Our tools are designed for flexibility and prepared to seamlessly integrate with any project concept you envision

What makes Hyper better than other assets on the marketplace?

  1. Top-Tier Modularity:

    Hyper offers unmatched modularity in the Unreal Engine Marketplace. Select only the components you need, ensuring a streamlined and efficient development process.

  2. High-Quality, Organized Code:

    Our assets set the standard for quality and organization. With Hyper, you'll find clear, well-structured code, designed for segmented functionality. Every module is logically placed, enhancing clarity and ease of use. No spaghetti code here!

  3. Robust and Reliable:

    Hyper Modules excel in crucial non-functional requirement areas such as: flexibility, maintainability, scalability, compatibility, usability, and performance. Go  for Hyper and invest in a resilient, adaptable solution for your projects.

Choose Hyper Modules for reliability, quality, and unparalleled modularity in your Unreal Engine endeavors.

Optional courses available:

I do provide optional courses. Currently, I have a course for the absolute basics of UE5 and one to learn how to create a multiplayer survival framework which helps to comprehend an extensive framework that also highlights “why” certain architectural choices are made with the goal to provide you with foundational knowledge.

Included formats

  • logo of Unreal Engine format