Video
Bundle of realistic Roses made by Photogrammetry.
There are a few examples how to place the assets with simple PCG nodes.
You can mix them easily by drag and drop - or change the PCG nodes and Blueprints.
if you want some realistic wind and moving action on the assets,
I recommend you to add the DEFECT PCGBiomeRiverGenerator to your project – you can change
your materialinstances and add collision to the main blueprint.