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Media 0 for listing Unity URP 2D Liquid Shader

Description

Preview: https://youtu.be/Ea_DKUitDnA

Create stunning and beautiful 2D liquids with 3D feel to fill in any container! Perfect for potions, health/mana globes and similiar purposes. Watch the video to see how far the customization can go!

1. What is this shader?

Basically, this shader gives you the ability to create dynamic Liquid looking materials for your Sprite Renderers and UI Image components. It’s designed it Shader Graph and targets the 2D Universal Render Pipeline.

2. Features

-Magical or realistic looking liquids with a 3D feel.

-Custom shader GUI for a better experience

-30 pre-made prefabs and materials like health, mana, arcane power, willpower, waters along with other power types.

-Caustics, lighting, inner glow, edge foam, edge glow, distortion and other commonly used features with their own custom GUIs.

-Supports HDR.

-Works on both UI Image and Sprite Renderer components.

-Comes with custom made water textures to use as base. (As seen in videos)

-Supports using your own textures as liquid bases. Experiment!

3. Requirements?

Minimum working Unity version: Unity 2020.3 LTS+

Minimum working Shader Graph version: Shader Graph 10.6+

Minimum working URP version: URP 10.6+

If you have something lower than these, I cannot guarantee if the shader will work as intended.

Universal Render Pipeline is required and does not work on others.

3D objects are not supported and usage of materials on them may produce unexpected results.

Documentation here: http://caglayankaragozler.com/LiquidShaderDocs/

Included formats

  • logo of Unity format