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Media 0 for listing Bonemancer's Scorpion

Description

Bonemancer's Scorpion is a Bone creature that made from single human's skeleton. asset comes with various animations, skins and modular features like "bone mortar" and inner "organ". Also asset's very capable Material gives wide control over look.

Asset Features:

  • 9 SKM: (1 main character, 4 mortar, 4 organ)
  • Skins: 2 bone skins, normal and "oldy"; 2 blood skins, standart and dark-gore; 2 mortar skinns.
  • 8K textures for main textures and 2K for tileable textures.
  • 11 Morphs for some customization like vampire teets, open ribs and tail spikes.
  • BPs: Asset comes with ready to use Blueprint that covers some future usage areas. You can use it and adapth it. Blueprint gives features for tail fx, modular character part changes and some other features that to show you some potential of this asset and make things easy for you.
  • 53 Animations that covering different needs like many movements alternatives, attacks, take hits, and many more.
  • Ultimate material with rich settings like dirt, cracks, runes, blood, ao, emission and more. Also mortar mesh have own tri-planar advanced material.
  • Simple game menu
  • Bonus 1: added explosion and fire from UE starter content (as a demo content) to show possible future usages. they used with catapult attack and as flame effect for instead of inside organ.
  • Bonus 2: Some potential future work done for you. Organ SKM's added as SM too. confiqured exploding and connected PA variations. Prepared SSS, SSP and transculent versions of mortar material. Beside that, some potential usage and effects like tail effects and catapult-projectile action build already done in BP to use or learn from it.
  • Future Updates: as all my other assets, this asset also will get own updates in future. This updates can bring different features like new animations, skins, meshes and other things depending of feedbacks from customers. So please leave feedback after buying this asset and let me know what will be better or which features will welcome by you.

Detailed Asset and material Preview

Fictional BackStory:

... in old times, there was only Necromancers and their passion was for all kind of undeads. But flow of time bringed factions to world of necromency! they was separated and grouped by their most reliable guides, their passions! Bonemancer's passion was not for death itself or for undeads. Teir passion was is beyond decay and death! some of them pasionates fossils, and some others only fresh bones... but its always Bones, all kind of bones... They rebuilds, reshapes, and even reforges bones! ...and sometimes doesn't matter owner of those bones alive or not!

Important to know: 

- All previews are rendered in Unreal Engine 5.3 and screenshots were taken in 4.26. preview video done in UE4.26

- Physics are different in UE5 because of a physics engine change. PhysX and Chaos Physics Systems  physics also changed in 5.1 and every newer version will be receiving their own bug fixes or changes.

Included formats

  • logo of Unreal Engine format