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Media 0 for listing Portal and SavePoint VFX

Description

HD Preview>> https://youtu.be/cpvA43X_8do?si=zWroqiFEK4JFc0Rn


Well organized assets, high visual qulity with efficiency and good optimization!!

Override parameters for Scalable Size,Custom Color,Tall etc..easy to use!!Dont need to understand NiagaraSystem!


These VFX have Automatic Fade-in,Fade-Out animation for 1 sec once you deactivate them.You can destory them after 1 sec via blueprint or C++!!


There is a paramerter called "GpuParticleRate" in NS_GpuPortal.Reduce it if the vfx cost too musch in your project.


13 type of Unique VFX.See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project.Name List :

GpuPortal/Aloft BonFire/TwistEddy/AnyWhereDoor/TeleporterHole/JumpCyclone/ArchGate/DreamLand/HellAbyss/MemoryChip/DysonSphere/HeavenPath/Si-Fi Chrono


You may like this corresponding VFX Foundation Series :

Energy Beam VFX

Character Status VFX Material

Slash and Hit VFX

ProjectileVFX with Hit and Launch VFX

Ground Attack VFX

Ring Aura VFX

Buff and Debuff VFX

Portal and SavePoint VFX

Heal and Positive VFX

Weapon and Bullet Niagara VFX

VFX Option Series :

Waterfall and Water Element VFX

MagicOrbVFX

Tornado and Wind VFX

Aoe and Spell Decal VFX

If Any Question, Please Go to My FB : https://www.facebook.com/DrGame-1041363192578952

or just leave a comment under Preview Video ( youtube )

Included formats

  • logo of Unreal Engine format