Description
Release Sci-fi Hangar Rework Scene
The project is designed for rendering your projects, and is also suitable for practice, in setting up materials, setting up lights, cameras, and so on.
Not suitable for game engines, optimization is required.
The project is divided into 5 blocks, each block includes many details combined into one object, this is done to facilitate work on the project!
Each part has a UV scan, you can apply tile textures-materials that are present in the project in the amount of 9 pieces, metal, plastic, rubber, Emission.
The result of rendering in Blender completely matches the preview and description of the project.
Blender has set up compositing with several post-processing nodes for the final render.
The render was done in Blender 3.3 Eevee-Cycles
Technical data of the project
UV -Yes
Materials-Yes
Textures-Tiling Map Normal, Roughness.
Polygon_ 1126000
Vertices-1176000
Tris-227000
Preview on the YouTube channel https://youtu.be/nCfxIPFtM4o
Included formats
- OBJ
- FBX
- Converted GLB, glTF, and USDZ