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Media 0 for listing Procedural Dungeon Generator

Description

🤔 Why Dungeon Generator?

Revolutionize your dungeon creation process with our new Unreal Engine plugin! Enjoy freedom and customize your own rulesets to offer players unique and engaging dungeon exploration experiences. Say goodbye to the hassle of manual dungeon building and welcome the new age of dungeon exploration!

This is easy to use. Simply create the generating parameters, set the grid scale and number of rooms, and start generating structures. The generator can be run in editor or runtime mode. The generator is available in both C++ and Blueprint code.

🎨 Features:
  • Tiled Dungeon Generation both In-Editor & Runtime.

  • Users can easily generate dungeons by preparing meshes for floors, walls, ceilings, and stairs.

  • Supports dungeon replication.

  • A mini-map of the dungeon can be generated.

  • Merging sub-levels into the generating dungeon.

  • Generates actors for doors and keys by MissionGraph.

  • Generates interior decoration. [beta version]

  • Generates foliage decoration. [beta version]

👾 Demo

DungeonGenerator for UE5 Demo is a Blueprint sample project for first-person exploration.

This is an easy to use. Simply drop the DungeonGenerateActor into your level, set the grid scale and number of rooms and start generating out your structures. Please read the Wiki for more information.

Included formats

  • logo of Unreal Engine format