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Description

—General Information—
  • Lowpoly, optimized for modern game engines.

  • Parts properly named, ready for rigging.

  • High quality textures.

  • Created to be used in a modern engine that supports physically based rendering (PBR).

Included in the Additional files:

  • 4 File formats. (Maya “mb” file, OBJ, FBX, USD)

  • Textures sets optimized for Unity, Unreal Engine and Standard Metal-Rough.

—Detailed Model Specifications—

The Weapon contains 28 separate objects and are ready to be rigged or configured, the objects are:

  • Frame

  • Bolt

  • ChargingHandle

  • RailDustCover

  • MicroT1Sight

  • MicroT1Glass

  • ParaHandGuard

  • BipodBase

  • BipodLeg01

  • BipodLeg02

  • ParaStockBase

  • ParaStock

  • MagRelease

  • CutHandle

  • FireSelector

  • Trigger

  • TriggerPlunger

  • ParaMuzzle

  • SlingSwivelBand

  • SlingSwivelConnector

  • SlingSwivel2

  • RearIronsight

  • Bullet

  • Casing

  • Follower

  • LongMag

  • MediumMag

  • SmallMag

—Texture Information—

(Seven(7) set)

(All textures are in .png format)

General PBR textures:

BaseColor, Metallic, Roughness, Normal, AO

Unity Standard Textures:

Albedo, MetallicSmoothness, Normal

Unity HDRP Textures:

BaseMap, MaskMap, Normal

Unreal Engine textures:

BaseColor, OcclusionRoughnessMetallic, Normal

Included formats

  • logo of Maya format
  • OBJ
  • USD
  • FBX
  • Converted GLB, glTF, and USDZ

Additional files