Skip to content
Media 0 for listing DZ Trees - Bundle Vol4 (Palms & Conifers)

Description

Be sure to check out our other products


Possible PERFORMANCE BOOSTERS when using VSM (virtual shadow maps):

1. Adjust "Anti-Aliasing Method" in "Project Settings" to "TAA" instead of "TSR".

2. Adjust "Engine Scalability Settings" to "High" or "Medium".

3. Adjust "World Position Offset Disable Distance" of all the DZ tree meshes in your level to be the same value as wind kill distance (e.g. 10000 = 100m) in master materials.

4. Adjust "Shadow Cache invalidation behavior" of all the DZ tree meshes in your level to "Rigid" or "Static".


This Bundle includes DropZone Studios' assets:

DZ Trees - Conifers

DZ Trees - Palms


VIDEOS

DZ Trees - Conifers

DZ Trees - Palms


DOCUMENTATION

Logic of the DZ Tree Assets:

Tutorial Video of DZ Conifer Trees

Tutorial Video of DZ Deciduous Trees


New Features:

DZ Trees V2.01-V2.02 New Features Tutorial

Ultra Dynamic Sky Integration Diagram


Check update history and upcoming features/improvements for DZ Trees from our pages:

https://dropzonestudios.com/


Support: contact@dropzonestudios.com


DZ Trees - Conifers:

With these 60 trees (10 of each species), you can create impressive environments and conifer forests from all around the world. Lower trunks have been displaced based on bark height map textures. Shaping the trunk based on the height/displacement maps is an alternative method to photogrammetry, and it does not compromise the resolution/accuracy of the bark textures. Professionally made tree models, textures and materials ensure that the quality is in line with the best assets in the Market Place.


DZ Trees - Palms:

With these 70 amazing palm trees that are photographed in the beautiful nature of Madeira, Spain and Canary Islands you can give realism to your game or to what ever projects you are working with. This package includes high resolution Nanite models and textures of five different palm tree species: Windmill Palm (10), Date Palm (20), Coconut Palm (20), White Barbel Palm (10) and Royal Palm (10).


Full Nanite support:

All the trees are high-res Nanite meshes and are using Nanite by default. Everything is optimized to achieve the best performance without compromising quality.


Full Lumen support:

This product supports Lumen in all the supported engine versions mentioned in the beginning of this product page (UE 5.1 and above). Lumen can be activated in "Project Settings" => "Rendering" => "Global Illumination" => "Dynamic Global Illumination Method" => "Lumen". More information about Lumen can be found in Unreal Engine 5.0 documentation.


Efficient and highly user-friendly materials:

Master materials of this bundle (4 pieces) are very easy to understand and effective. Material instances created from them allow easy customization of trees and wind effects according to your wishes. Wind effects are very cheap for PC performance, yet most realistic. Every palm leaf of this bundle seems to have its' own life as you can see from the demo videos. As a new feature we have added an MPC (material parameter collection) to all our packages for controlling wind power of all the trees at the same time by tweaking only one number. We have also updated our wind material functions to make them more suitable for use with palm trees (for this reason, palms use different master materials and material functions for wind) and the result of this update can be seen in the demo videos of DZ Palm Trees. It's good to watch tutorials and demo videos to get an idea of all the useful features that these versatile materials offer. Of course palms have also all the other options from our previous tree packages but some options might have been used in a little different way to suite palm trees better.


DZ Trees - Bundle Vol4 features:

Made for Unreal Engine 5.1 and above

High resolution Nanite meshes for trees (130 pieces)

High resolution textures

Wind system (recommended to use MPC, only needs to adjust one number to give wind strength for all the trees)

Season Settings (recommended to be adjusted mostly in leaf master material instance)

Snow Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Wetness Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Possibility of adding moss/lichen and peeled bark to trunks and branches (Conifer trees)

Possibility of adding different texture effects to trunks and branches (Palms)

Possibility of reducing the number of leaves, NOT needles (5 steps: all leaves, 3 reduced amounts and no leaves)

Two overview maps


Asset list:

Tree Large: 130


Tree Species:

Monterey Cypress, Cupressus macrocarpa

Monterey Pine, Pinus radiata

Torrey Pine, Pinus torreyana

Stone Pine, Pinus pinea

Pine, Pinus sylvestris

Fir, Picea abies

Windmill palm, Trachycarpus fortunei

Date Palm, Phoenix dactylifera

Coconut Tree, Cocos nucifera

White Barbel Palm, Acanthophoenix crinita

Royal Palm, Roystonea regia

DOCUMENTATION:

Videos in DropZone Studios' YouTube Channel

REQUIREMENTS:

This product uses UE5 feature Nanite by default so tree meshes don't include other LODs.

It's recommended to have an RTX GPU, at least an RTX 2080. DZ demo videos and tutorials are all recorded in 4K with an RTX 3080 GPU and with 32 GB of RAM.

VERSIONS:

V2.2.1 is available in UE5 versions 5.1 and above

Physically-Based Rendering: Yes

Texture Size: The majority of assets use 4K base color, normal and utility textures

Collision: Yes (simple capsule collider around the tree's lower trunk) 

Nanite Triangle Count, Palms : 61 928 - 156 871

Nanite Triangle Count, Conifers : 91 921 - 591 351

LODs: None (Nanite fallback)

Lightmap Support: No

Number of Meshes: 130

Number of Materials and Material Instances: TOTAL 123 - Materials 4, Material Instances 119

Number of Material Functions: 6

Number of Textures: 193

Platforms Tested: PC

RELEASE HISTORY AND UPCOMING FEATURES:

https://dropzonestudios.com/

Included formats

  • logo of Unreal Engine format