Skip to content
Media 0 for listing GameIniFile

Description

FUNCTIONALITY DETAILS

functions categorized into sections such as "Read", "Write", "Modify", and "Info". These functions cover a wide range of data types including integers, doubles, floats, strings, colors, booleans, vectors, vectors2D, transforms, and rotators.

Each function performs its specific task, such as ReadINI to read a value from a specified section and key in an INI file, WriteINI to write a value to a specified section and key, RemoveKeyFromSection to remove a key from a section, and so on.

Additionally, there are functions like GetKeys, GetSections, SectionExists, and KeyExists for retrieving information about sections and keys in an INI file.

Included formats

  • logo of Unreal Engine format

Tags