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Media 0 for listing Spline Tool Pack with Meshes and Materials

Description

Youtube

Bilibili

(The contents of the two video links are the same. Please select the faster one.)

The asset package contains :

-3 types of Blueprints

ForLetter(BP_SplineLetter)

ForMesh(BP_SplineMeshBend,BP_SplineMeshWhole)

ForMove(BP_SplineMove_Single,BP_SplineMove_Multi,BP_BP_SplineMove_NT)

(BP_Vehicle、BP_PawnWalk、BP_Trigger、BP_StationTrigger)

BP_SplineLetter is a particle effect that can generate custom paths.

BP_SplineMeshBend and BP_SplineMeshWhole are tools for generating mesh bodies along splines. The former is suitable for building meshes such as pipelines, while the latter distributes multiple meshes on splines.

BP_SplineMove_Single and BP_SplineMove_Multi are tools built through timelines to move objects.

BP_BP_SplineMove_NT is a tool based on non timelines to make objects move. It is designed to solve the problem of moving objects such as bus stops and railways.

The remaining blueprints are suitable for various purposes.

-4 Main Materials.

M_BaseColor

M_Gap

M_SMTexture

M_Wave

M_Gap and M_Wave are materials used to decorate the spline mesh. Their style leans towards science fiction and can create effects similar to navigation lines or circuit diagrams.

M_SMTexture is for some meshes with Normal mapping.

-15 Staticmeshes. 

SM_Chain

SM_FlexiblePipe

SM_Footstep

SM_Globe

SM_Guardrail

SM_HeHalf

SM_Hexagon

SM_Ledcube

SM_LedTube

SM_Pipe

SM_Rail

SM_Road

SM_Rope

SM_Tunnel

SM_TunnelLight

-3 Textures. 

For some meshes with Normal mapping.

-1 Niagara Effect. 

Used in conjunction with BP_SplineLetter.(5 examples in total)

Included formats

  • logo of Unreal Engine format