Skip to content
Media 0 for listing Succubus Lily

Description

πŸ”₯ Succubus | Lily


3d model of a cute Succubus Lily. She has ARKit blendshapes, Epic Skeleton rig, many color options. She will be a perfect character for a fantasy or dress-up game.

Renders are made in Marmoset Toolbag 3.


🌠 This model is a part of the Succubus Sisters Collection

πŸ”— Succubus Lily

πŸ”— Succubus Lucia

πŸ”— Succubus Lauren


🎬 VIDEO PREVIEW: πŸ”— https://youtu.be/3nGEjXrhdeo

Support me on Patreon and claim discounts: πŸ”— https://www.patreon.com/idafaber

Social Links: πŸ”— ArtStation | πŸ”— Instagram | πŸ”— YouTube | πŸ”— LinkedIn 


πŸ‘‘ Key Features

🌟 Low-poly

🌟 Fully Rigged

🌟 Apple Blendshapes

🌟 Wings (removable)

🌟 Easy Color Change






πŸ“‹ Polycount | The Character does not have LOD system


Succubus Lily

🈯️ Faces 43106 ❎ Tris 82980 ✳️ Verts 46016






βš™οΈ Rig


This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose of the rig differs from the Epic Skeleton one. That means that you might want to adjust the bone position when retargeting for a better result. You can find a full list of additional bones πŸ”—here >


Character’s Rig has been tested with various animations, such as:

🌟 ALSv4

🌟 3rd person standard animations

🌟 Female Interactions Animations

🌟 Mocap Library

🌟 ARLS + Horse Animset

🌟 Succubus AnimSet

🌟 Valley of the Ancient

🌟 Close Combat: Swordsman

🌟 Lyra Starter Game






😑 Blendshapes


Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Body morphs allow you to regulate breast and butt size.






πŸ”₯ Different Outfits and Modularity


The model is completely modular, you can remove or add any part you want. 


πŸ”° Please note that:

Body Texture is censored.

Clothes can be taken off completely, and full-body is included. 

Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. 

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

To change the undersuit color/opacity, you have to adjust the BaseColor and Roughness map in Master Material of the Body in Content/Succubus_Lily/Materials/Body/M_LILY_BODY






⚑️ And more!


βš”οΈ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

🌟 Outfit Parts


A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.


βš”οΈ 4K Textures

🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 9 Texture sets - Body, Head, Clothes, Boots, Wings, Teeth, Hair, Eyes, Lashes

🌟 Textures are packed for better optimization


βš”οΈ Unreal Engine Project

🌟 Supported version: 4.19+

🌟 Epic Skeleton rig with additional bones

🌟 For facial animations use Morph Targets

🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results

🌟 Material Instances with MatID map for color change are included

🌟 3rd person standard animations are included

🌟 Separated Meshes for Master Pose / Leader Component are included

🌟 Wind Simulation for Hair!

🌟 Blueprints are not included






β€’ β€’ β€’ πŸŽ“FAQ


Q: Need help with the model, how to contact you?

A: The best way to contact me is through e-mail πŸ“§ idafaber3d@gmail.com. Expect an answer in 1-3 working days.


Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.


Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. More info πŸ”—here > 


If I switch to another engine, do I have to re-purchase the asset?

A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc ) through e-mail πŸ“§ idafaber3d@gmail.com. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days. As a quick alternative, you may also leave a question (or review!) on the product page, containing your e-mail address.


Q: Can I request customization? Are you available for commissions? 

A: Unfortunately, I’m unavailable for any kind of commission.


Thank you ~

Included formats

  • logo of Unreal Engine format