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Media 0 for listing Male Freestyle Swimmer Animated

Description

CREATION

The model and its accessories, if any, have been created with 3D Studio Max (2022 version) and imported in the Unreal Engine (see supported engine versions) with FBX.

The Male Swimmer topology is made up of quads and triangles as follows:

- Body: 16146 polys, 32288 tris, 16177 verts;

- Eyes: 648 polys, 1224 tris, 650 verts;

- Eyes Glass: 648 polys, 1224 tris, 650 verts;

- Mouth: 780 polys, 1224 tris, 955 verts;

- Swim Goggles: 558 polys, 1108 tris, 576 verts;

- Swimming Cap: 406 polys, 806 tris, 423 verts;

Total: 19186 polys, 38144 tris, 19431 verts;

The scene used in the overview map is the Unreal Engine model of the "Photo Studio" category, modified in our settings to improve the model.

The project includes the Male Swimmer’s 3rd person (Demo Map).

The keys are the following:

Space Bar: Start;

E or S: Tumble Turn;

Q: Stop;

W: Move Forward;

A/D: Right and Left;

MATERIALS AND TEXTURES

Materials: Accessories, Basic Shape Material, Eyes, Eyes Glass, Horizon, Light Panel, Male Swimmer, Stage, Starting Block;

Materials Instances: Basic Shape Material, Horizon, Stage;

Textures size are from 1024x1024px to 4096x4096px

All textures are in TGA format

RIGGING AND ANIMATIONS

The models have been rigged with 3D Studio Max Biped with additional bones for the face (Emote L and R, Eye L and R, Eyebrow C, L and R, Eyelid Lower L and R, Eyelid Upper L and R, Jaw) and for accessories (Dummy Swim Googles 01 and 02, Swimming Cap)

The Hockey Player has 6 animations:

- Idle;

- Swimming Loop;

- Swimming In Place;

- Start;

- Stop;

- Tumble Turn;

and SK_Male_Swimmer (T-Pose) + SM_Starting_Block;

The animations has been crafted (no motion capture)

You can find the animations on you Youtube Channel

https://www.youtube.com/watch?v=MW8zItFQHSU

Features

- Male Swimmer;

- Starting Block;

- Overview Map, Demo Map (the demo project includes the Male Swimmer’s 3rd person);

- Scaled To Epic Skeleton: Yes;

- Rigged: Yes;

- Rigged To Epic Skeleton: Yes (additional bones: Emote L and R, Eye L and R, Eyebrow C, L and R, Eyelid Lower L and R, Eyelid Upper L and R, Jaw) and for accessories (Dummy Swim Googles 01 and 02, Swimming Cap);

- Compatible With MetaHuman: No;

- Animated: Yes;

- Geometry: Quads/Tris;

- Textures: Yes (Diffuse, Normal, Specular and Roughness);

- Materials: Yes;

a: Materials (Accessories, Basic Shape Material, Eyes, Eyes Glass, Horizon, Light Panel, Male Swimmer, Stage, Starting Block);

b: Materials Instances (Basic Shape Material, Horizon, Stage);

Included formats

  • logo of Unreal Engine format