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Media 0 for listing 3600 Square KM Playable Procedural Landscape

Description

| VIDEO - 3600 Square KM Example Level

| VIDEO - 400 Square KM Example Level

| VIDEO - Painting Landscape Layers

| VIDEO - Quick Start


The pack "3600 Square KM Playable Procedural Landscape" is designed to procedurally and quickly create TRUE real-world landscape ecosystems in Unreal Engine 5. The pack contains 2 example maps, the first one has a surface area of about 3600 square Km (playable landscape) and the second has a surface area of 400 square km (playable landscape). Because everything is procedurally generated, using this pack, You will be able create similar huge environments in just a few clicks.

The pack comes with landscape auto-material with 11 layers, Procedural Foliage Spawners to quickly generate trees and rocks (all Nanite). The landscape auto-material will adapt to any heightmap you have. (the heightmap can be created inside Unreal with its landscape tools or can be imported from any other heightmap generator software). Both heightmaps used in the example levels of this pack are real-world heightmaps from USA, created from Digital Elevation Models. Both heightmaps preserve the real world scale.


Everything in this pack is optimized for open-word projects. Everything is procedurally generated and it is designed for speed and performance.

This product supports Nanite for Unreal Engine 5.2+. Check here Nanite documentation

This product supports Lumen for Unreal Engine 5.2+. Check here Lumen documentation


Attention: This product is using World Partition to keep everything optimized. When you first open the demo map, the landscape regions will not be loaded and this is why you can not see the landscape inside the editor. In order to see the landscape, you will have to go to the World Partition Tab and select all the regions after that right click on the selection and press Load Regions from Selection. You have to do this only once per project. This is how Unreal Engine works...


If you like this pack, feel free to write a review and rate it. This will keep me motivated to create better and better assets. Thank you!

Included formats

  • logo of Unreal Engine format