Description
Preview: https://youtu.be/oP0q6YkRAhY
These Roosters and Hens will begin the level traveling to random targets you place around your level. By default the Hens will run away from any Actor with a "ChickenEnemy" tag. If an Enemy gets too close the Hen will Jump away and call out for help. When the Hen jumps away there is a chance that the Hen will drop an egg. You can pickup this egg for an energy boost. The Roosters act as the protector of the flock. If a Rooster hears a Hen in distress the rooster will aggro against any actor with a “ChickenEnemy” tag. The Roosters and the Hens will retreat from gunfire. These behaviors can be adjusted or disabled on a per chicken basis.
Chickens: Rooster and Hen v1.0 Includes:
(2) Rigged and Animated Skeletal Meshes (Rooster & Hen)
(55) Animations
(2) Animation Blueprints
(4) NPC Character Blueprints with 1 Parent Class (2 Roosters & 2 Hens)
(3) Game Modes (Play as the Enemy character and/or play as a Rooster or Hen)
High resolution Textures (4K) and Materials
Physics Assets
LOD’s
Behavior Tree and AI Controller
Ragdoll on hit
Roosters and Hens will run from gunfire
Sounds
Included formats
- versions