Description
Rendered in Unreal.
2 Basemesh with/without weapons. You can add your weapons in BP (joints weapon_r and weapon_l).
Material instance:
You can changed colors with RGB masks in Material instance (Body, Armor, Sword)
Animations: 7 attacks, 5 idle, 3 death, walk , run, swim and etc.
Physic simulations (tentacles in head and armor belt)
Modular: Skeletal meshes parts for create various Blueprints.
PBR textures (Metallic/Roghness)
Few Blueprints for demonstration.
Extra bones (joints in skeletal mesh): tongue1, tongue2, tongue3, jaw, eye_r, eye_l, hip1_1, tail_R0 to tail_R5, Fin1_r/l, Fin2r/l, Fin3_r/l, Fin4_r/l, armor1_r/l, Hair1_M1_r/l, Hair2_M2_r/l, Hair3_M3_r/l, Hair4_M4_r/l.
Included formats
- versions