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Media 0 for listing FlexPartition - Dynamic Spatial Optimization

Description

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Showcase product between April 30 to May 14, 2024.

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Flex Partition's core technology enables your game to dynamically load and unload actors based on player location (A World Partition for objects created in runtime). Ideal for open-world adventures, top-down games, detailed simulation environments, space games and massive multiplayer online games.

Based on a compact and efficient subsystem, it contains a series of functions and events for better control and easy integration with any project. (Features will be updated in future versions).

Included formats

  • logo of Unreal Engine format