Description
An advanced dialogue system where everything is driven by text scripts! Create complex dialogues with branching player choices, conditional behaviour, variable text replacement, integration with camera systems and character animations, and more! All from your writing desk.
Writing dialogue in text has many advantages compared to visual tools:
It's a writer-centric toolset & environment
Reviewing/edits are easier - it's like reviewing a film script
Changes are easily tracked over time (source control friendly)
Things customers have said about SUDS Pro
"Fantastic Plug-In with Amazing Documentation. 100% worth every penny." - annapurna_int
"Best Dialogue System in the market" - AztoDeus
"Highly recommended! Super easy to get set up, with very thorough examples and great documentation" - SimonOHC
See More Customer Testimonials
Features:
Multi-line speech support
Player choices with unlimited embedded responses
Flow control via goto, gosub and conditional branching
Variables and expressions
Send events back to code/blueprints with any number of arguments
Supports all the variable substitution and formatting features in the same way Unreal does
Advanced dialogue runner with interface for driving UIs
Perform camera cuts synced to dialogue lines.
Camera effects like fade, camera shake
Easily add motion to cameras for a dynamic cinematic feel
Move character actors to their marks, play animations, change their property state
Run cutscenes, and synchronise between dialogue and cutscene events
A convenient in-editor dialogue testing tool
Full localisation support, including adding translator comments
Easy integration with save games
Generation of voiced dialogue assets
See the Full Documentation for more details, or ask questions on Discord.
UE 5.4 support: requires UE 5.4.2 minimum! 5.4.1 and earlier had broken String Tables so could not support SUDS.
Note: Visual Studio Code is recommended for script editing due to syntax highlighting, although any text editor can be used.
SUDS Pro is an extended version of SUDS, an open source dialogue engine which I also wrote.
Included formats
- versions