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Media 0 for listing Dialog System

Description

Using a very simple dialogue structure, this dialog system can be implemented very quickly in RPG games, and can be used anywhere where narrative dialogue can be generated. In the case attached to the system, it simply realizes the combination with the task system. How conversations are generated and integrated with the quest system depends on your interaction system and the implementation of the quest system. This case is just a simple demonstration.

Included formats

  • logo of Unreal Engine format