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Media 0 for listing Ghost Fury

Description

πŸ‘ Furry | Ghost Fury

 

Ghost Fury - a fully rigged, modular 3D model for my new Fury Series.

She has based on the Epic Skeleton.

Ideal character for post apocalyptic, sci-fi RPGs, astronautic adventures, and virtual reality explorations.

Renders are made in Unreal Engine 5 and Marmoset Toolbag 4.

Furry Series list:

1. Ghost Fury this is character

2. Phantom Fury

3. Heavy Metal Baby

 πŸŽ¬ VIDEO PREVIEWS:

πŸ”— https://youtu.be/kD0hiF6feCA

πŸ”— https://youtu.be/U6JfYj7ckUY

Social Links: πŸ”— ArtStation | πŸ”— Instagram | πŸ”— YouTube

 

✦ Key Features:

   Modular: Armed and Disarmed body version

   4 Skins: Blue, Red, White, Worn

  Fully Rigged with UE5 Rig

   

   

 

Ghost Fury

🈯️ Faces 27172 ❎ Tris 48990 ✳️ Verts 30096

Ghost Fury Disarmed

🈯️ Faces 23842 ❎ Tris 42594 ✳️ Verts 26052

 

βš™οΈ Rig

 

This Character rig is based on UE5 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts. You can find a full list of additional bones πŸ”—here >

 

β‚Šβœ§ ⋆ Tested with various animations

 

    Lyra Starter Game

    Game Animation Sample Project

    Advanced Locomotion System v4

     Standard 3rd person animations

     Female Interactions Animations

     Mocap Library

     ARLS + Horse Animset

     Succubus AnimSet

     Valley of the Ancient

     Close Combat: Swordsman

     

 

βš”οΈ Textures

🌟 BaseColor(Albedo), Normal, Roughness, Metallic, Ambient Occlusion, Opacity, Emissive

🌟 4 Texture sets: Body x4, Head, Eyes, Helmet(Shlem) x3, Weapon x1

🌟 Textures are packed for better optimization

 

βš”οΈ Unreal Engine Project

🌟 Epic Skeleton rig with additional bones

🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

🌟 3rd person standard animations are included

🌟 Blueprints are not included

 

 

β€’ β€’ β€’ πŸŽ“FAQ β€’ β€’ β€’

 

Q: Need help with the model, how to contact you?

A: The best way to contact me is through e-mail πŸ“§ maxxmur@gmail.com. Expect an answer in working week.

 

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

 

Q: If I switch to another engine, do I have to re-purchase the asset?

A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc ) through e-mail πŸ“§ maxxmur@gmail.com. For verification purposes, I will ask you for the Invoice ID. Expect an answer in working week.

 

Q: Can I request customization? Are you available for commissions? 

A: Yes, send a letter to my e-mail πŸ“§ maxxmur@gmail.com

 

^ Best wishes! ^

Included formats

  • logo of Unreal Engine format
  • logo of Maya format
  • FBX
  • OBJ