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Media 0 for listing aBRO Atlas System

Description

sion 1.3 Video features showcase https://youtu.be/BUBIVgRIPpM - Added Hide fog (Widgets Fog of war) showcase

ion 1.2 Video features showcase https://youtu.be/MGnfgX3Mt9s - Added Map Layers showcase

Version 1.1 Video features showcase https://youtu.be/HCPsX7pAIlo


Video showcase https://youtu.be/suVdYRrkuG4

Short video showcase https://youtu.be/6LOxMTafwrA


Atlas system is a set of navigation widgets such as a full map and game UI elements (compass and minimap, you can use both together and one thing). A large map has a set of information layers such as grid, zones, and mark.

Mark are one of the key things in the Atlas system.

The player can create/modify/delete their own mark or receive them from any game events (game mod, quest system, etc.).

Marks can be either attached to moving objects or be a static point.

The system supports multiplayer.

Features:

  • Widget kit system (full map, compass, minimap)

  • Auto grid

  • Zones, areas, regions and etc. Dynamic Add and remove

  • Multiplayer ready

  • Mark global, personal, attached by object, moveable

  • Own customizable mark

  • Mark visible control

  • Save\Load 

  • Mark and Zones Tags

  • Search by name and tags

  • Global mark data (on init or then player enter the game - take it)

  • Layers system (added in v.1.2)

  • Hide fog (Fog of War) Save\Loadable (added in v.1.3)

Included formats

  • logo of Unreal Engine format