Skip to content
Media 0 for listing Orc Realistic 03

Description

VIDEO PREVIEW - https://www.youtube.com/watch?v=hZcEgnfUmR0

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4

Character: tris 39 788, verts 23 854

Mace: tris 1 432, verts 908

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R

PBR Textures Metall/Roughness

4K Textures - Body, Armor, Mace

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

4 Texture sets - Body, Armor, Mace, Eyes

11 Morph Targets

Body Skin has 5 Color Variations

Body has 2 types of Scars

Each Cloth has 5 Color Variations

Eyes have 13 Color Variations

Eye Color can be selected separately for each Eye

All the colors can be mixed to get new look

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts

Features:

  • Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)

  • 2 premade Base Meshes

  • 2 Types of Helmet and Body Armor

  • 19 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

  • The Jaw and the Eyes are movable by the additional bones

  • You can mix all colors separately with the Material Instances

  • 11 Morph Targets

If you have any problems, please contact me evgeny_novozhilov@mail.ru

Included formats

  • logo of Unreal Engine format
  • logo of Unity format