Description
Building Type and Shape Configuration:
- Supports multiple building types: Residential, Commercial, and Industrial.
- Allows generation of buildings in different shapes: Circle, Rectangle, Triangle, and Hexagon.
Flexible Building Parameters:
- Customize each building with a variety of static meshes.
- Define minimum distances between buildings to avoid overcrowding.
- Enable random rotation for buildings to create a more organic layout.
- Specify height variations for more dynamic building appearances.
Randomized Town Generation:
- Generates a random number of buildings within a specified range.
- Randomly selects building types and shapes based on provided configurations.
- Places buildings within a defined town radius, ensuring even distribution for shapes like circles and triangles.
Terrain and Collision Handling:
- Adjusts spawn locations to conform to the landscape height.
- Ensures buildings are not obstructed by other objects in the world.
- Validates locations to maintain minimum distance between buildings.
Included formats
- versions