Description
BASIC SKI MASK №2 / MV2.1 Luka avatar
clo 3d / marvelous designer .zpac info:
fits the default MV2.1 avatar (Luka) in A pose (560 mm head size, 1 mm skin offset, hairless)
raw highpoly quad mesh type (particle distance = 3 mm)
made in normal (default) simulation mode
tight and wrinkled
without retopology or autoremesh
default clo 3d texture (2 colorways), topstitched
.obj export info:
moved to ground center, cm scale (DAZ Studio)
single object, thin unweld + thin weld
unwrapped UV's (diffuse, normal), 4096x4096
UV multisampling = 4, UV fill texture seam = 5 mm
without topstitch
white colorway
.fbx export info:
moved to ground center, cm scale (DAZ Studio)
binary file type (SDK 2020)
single object, thin unweld
unwrapped UV's (diffuse, normal), 4096x4096, embed media
UV multisampling = 4, UV fill texture seam = 5 mm
without topstitch
white colorway
additional .fbx export with thickness and thick topstitch:
moved to ground center, cm scale (DAZ Studio)
binary file type (SDK 2020)
single object, thick unweld
unwrapped UV's (diffuse, normal), 4096x4096, embed media
UV multisampling = 4, UV fill texture seam = 5 mm
topstitch: highpoly, triangle mesh, thick
white colorway
.gltf .glb .usdz info:
FAB auto-conversion
source: OBJ
If you have any questions or suggestions, please feel free to DM me!
Included formats
- FBX
- OBJ
- Converted GLB, glTF, and USDZ