The system is designed for wave projects such as tower defense. You can quickly create a tower defense using this asset.
To work with it, you just need to add a few blueprints to the scene and fill in the fields.
The logic of movement is already inside the asset, you do not need to create your own.
Update 1.1
- Added a Health component. Ragdoll inside. Now you can set the health of units when spawning.
- Added damage size to the tower examples.
- Documentation updated.
Preview
Documentation
ProMaxx Studio Characters