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Media 0 for listing Medieval Clothes & Dress V2

Description

This asset pack includes "clothing" skeletal meshes skinned to the MetaHuman "Male Medium Underweight" and "Female Medium Underweight" skeletons, if you want to use another body size you can adjust the clothes size inside Blender. Material uses a texture editor to allow user color customization.


How to Apply to your Metahuman :


  1. Make sure your metahuman isn't wearing anything.

  2. Drag and drop your metahuman into your level inside unreal engine.

  3. Open your metahuman blueprint.

  4. Look for LOD Sync (Forced LOD), replace the number with 0.

  5. Click Torso.

  6. Drag one of those medieval clothes (skeletal mesh) to your metahuman torso (there's a box called skeletal mesh).

  7. Save & Compile.

  8. Done.


Credit (Team Project) :

  1. Leon Steiner

  2. Blue Spirit (Alinajafi)

  3. Miles

Included formats

  • logo of Unreal Engine format
  • FBX