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Description

  • Lowpoly triangulated mesh

  • subdivision-ready : NO

  • Game-ready : Yes

  • SSS mask : Yes

  • Textures : PBR metallic roughness + Ambient Occlusion

  • Texture resolution : 2k (2048 x 2048)

  • Normal map : OpenGL & DX

  • Color mask : NO

  • sharp edges are split

  • Unreal 4 textures : Basecolor, AmbientOcclusionRoughnessMetallic, Normal GL, Normal DX, SSS mask

  • Regular Textures : BaseColor, Ambient occlusion, Roughness, Metallic, Normal GL, Normal DX, SSS mask

Polycount per item :

  • Smaller candle : 706 Tris

  • Bigger candle : 868 Tris

Included formats

  • FBX
  • OBJ
  • GLB

Additional files