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Description

  • Pbr Metallic Roughness. Game ready.

  • Retopology of a high poly detailed model.

  • Emissive and ambiant occlusion maps.

  • Chairs and table are separated in fbx so that you can move them as you wish.

  • 2 set of materials for optimal quality and optimisation.

  • Maps size: 4096x4096 and 1024x1024

Included formats

  • FBX
  • Converted GLB, glTF, and USDZ

Additional files