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Media 0 for listing VR Physical Hand

Description

Vide Continuous movement

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The product gives you access to our support using a Discord channel.

We will keep adding and improving features, taking into account your suggestions in the discord channel.

The hands are done with physics, which means that the hands don’t go through the objects and change their behaviour when grabbing an object depending on its mass.

The main component of our product is the 'Grab'. You just need to add it to any physical actor you want the hands to grab. It has different options:

Grab mode:

  • Automatic: The hand will move and adapt the fingers to the object.
  • Socket: The hand will move to a predefined hand pose based on socket.
  • Both: The hand uses automatic option unless it is on a predefined distance from the socket. Once the hand is in the predefined distance, it automatically goes to the socket option. To do that, you have the “distance” option.

Number of hands:

  • One hand: Only one hand can grab the actor at the same time
  • Two hands: You can grab the actor with two hands

Constraint Force: It regulates the force, the grabbing will endure before the hand releases it

  • You can combine all options! 

Included formats

  • logo of Unreal Engine format