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Media 0 for listing Material Layering System - HillMLS

Description

HillMLS is a powerful but user-friendly Material Layering System designed to streamline your material creation workflow in Unreal Engine 5. Whether you're working on small indie projects or large-scale productions, HillMLS provides the tools you need to create visually stunning, performance-conscious materials quickly and efficiently.

This system draws significant inspiration from this SDC presentation: Material Layering Systems in Unreal

[Please note before buying: This is not a texture pack, it does not contain any usable materials. HillMLS is a comprehensive UE5 material layer framework that requires your own textures to create modular layered materials.]

Documentation

Video

Discord

Key Features of our Material Layer System:

Modular Design: Easily combine and swap material layers to create diverse materials without rebuilding entire shaders.

Artist-Friendly Interface: Intuitive system to create sophisticated layered materials without deep technical knowledge.

Flexible Blending Options:

  • Simple Blends for basic operations
  • Mask-Based Blends for precise control
  • Vertex Color Blends
  • DBuffer blends (temporary work around for nanite mesh painting limitation)

Comprehensive Layer Categories:

  • Primary/Base Layers for full PBR materials
  • Environment/Weathering Effects for added realism
  • Detail/Enhancement Layers for fine-tuning and variation

Scalability: Create a wide range of materials from a relatively small set of layer assets, ensuring consistency across your project.

Easy Maintenance: Update and refine materials by isolating changes to specific layers, saving time and reducing errors.

Perfect For:

  • Game developers focused on shipping: Balances performance and aesthetics to help you complete and release your game, not just experiment.
  • Teams seeking efficiency: Modular design accelerates development cycles, allowing for rapid iteration and increased productivity.
  • Artists looking for an accessible way to create complex materials
  • Small to medium-sized teams wanting to streamline their material workflow

What's Included:

  • Full set of Material Layer assets
  • Material Layer Blend assets for various blending techniques
  • Documentation with usage guidelines and best practices
  • Very basic example materials showcasing system capabilities

Included formats

  • logo of Unreal Engine format