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Media 0 for listing Scratch Card

Description

πŸ”΄ YouTube | πŸ•ΉοΈ Try the WebGL Demo! | πŸ“• Documentation

πŸš€ High performance, mobile-friendly

Asset uses GPU for scratching, which provides high performance

πŸ–Œ Brushes support

Choose brush and scratch as you want! You can easily add your custom brushes

βœ”οΈ Detects the percentage of covering that remains

🌟 Easy to set up

Drag and drop prefab, adjust the parameters, and there you go!

✏️ Two modes: Erase and Restore

You can scratch your surface or restore it using a brush!

🧩 Supports multiply components

Works with MeshRenderer, SpriteRenderer, UI Image

🏞 Works in 2D and 3D

No matter - a perspective camera or orthographic, it will work equally well

🎯 Supports scratching progress accuracy

Asset supports two accuracy levels of scratching progress: Default or High. With High accuracy, you can get pixel-precision progress

πŸ”… Supports images with transparent areas

πŸ—ΊοΈ Supports scratch animations

Use scratch animations to automatically scratch the card or part of it!

πŸ”’ Supports work with multiple scratch cards at the same time

πŸ’» Supports scratching from code

πŸ›  Works with any render pipeline

Standard, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP) are supported

πŸ–²οΈ Input System supported

Asset works with a mouse, touch device, pen (tablet stylus like Apple Pen), or any other input device of the new Input System. The old Input Manager is supported

πŸ–πŸ» Supports multi-touch

πŸ—ΊοΈ Sprite Atlases are supported

You can choose sprite from the atlas to use as a scratch card

πŸ“  Long-Term Support

Be sure that you'll get support for new unity versions and features

πŸ“– Full C# source code and example scene included

Included formats

  • logo of Unity format