Description
VIDEO PREVIEW - https://www.youtube.com/watch?v=xGU9IA3fKao
Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4
6 Pre Made Characters!
2 Weapons!
Character: tris 35 772 - 51 582 , verts 21 728 - 33 119
Axe: tris 1 998 , verts 1 212
Hooked Axe: tris 1 838, verts 1 125
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, u_SideArmor_L, u_SideArmor_R
PBR Textures Metal/Roughness
4K Textures - Body, Armor, Outfit, Weapon
1K Textures - Eyes, Hair
You can reduce the textures quality without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
6 Texture sets - Body, Armor, Outfit, Weapon, Eyes, Hair
9 Morph Targets
Body Skin has 5 Color Variations
Body has 2 types of Scars
Armor has 5 Color Variations
Cloth has 5 Color Variations
Eyes have 13 Color Variations
Eye Color can be selected separately for each Eye
All the colors can be mixed to get new look
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
Features:
Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
6 premade Characters
28 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
Jaw and Eyes are movable by the additional bones
You can mix all colors separately with the Material Instances
9 Morph Targets
2 Weapons - Axe and Hooked Axe
Side Armor is Simulated and have Additional Bones
If you have any problems, please contact me evgeny_novozhilov@mail.ru
Included formats
- versions
- versions