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Media 0 for listing Nice Interaction System

Description

📄Documentation | 📘Discord Support | 📹Trailer - Video

👨🏻‍💻Play the Demo V2 - Download

✅What you get

  • Make any actor interactable just by adding a component to it

  • Make existing foliage very easily interactable

  • Look in direction of interactable for easier focusing (very useful for gamepad/controller input)

  • For First-/Third person & Top Down

  • Easy integration into any project in a few minutes thanks to components (Plug and play)

  • Multiplayer ready! All interactions are completly server validated (anti cheat)

📜Features

  • make any actor interactable

  • make foliage interactable (add related mesh to datatable)

Interaction methods:

  • single/one shot

  • after duration (hold key down for certain time)

  • hit points (damage interactable actor/foliage)

  • button mashing (rapidly press interaction key)

Trace/Focus methods:

  • Direct trace (you have to look on the mesh)

  • ‎ Look at percentage trace (look about in the direction)

  • ‎ Direct trace otherwise look at percentage trace

  • Closest to character trace (focus reachable interactable that is closest to character)

  • auto interact/auto pick up (if character is close)

  • Save & Load Game of interactables and removed foliage

  • respawn destroyed foliage after time

  • first person / third person / top down

  • deny/reject interactions

  • focus filter (at runtime define which interactable IDs should be focusable)

  • multiplayer (all interactions and applied damage are validated by server)

  • completely turn on/off tracing

  • interactables with meshes that simulate physics

  • destroy on interaction

  • play sounds on interaction/destruction

  • choose from different outline presets and add more (colors, line thickness, filled or not filled)

  • system to randomly spawn interactables

  • example dressers which can be refilled with interactables

  • for UE4 and UE5

Included formats

  • logo of Unreal Engine format