Skip to content
Media 0 for listing Scifi Trail Pack

Description

Youtube

Bilibili

(The contents of the two video links are the same. Please select the faster one.)

The screenshot of the trailing effect is somewhat difficult, so I strongly recommend opening the video link to preview this asset pack.

The asset package contains :

-2 Maps.

Map_Display

Map_Application

Map_Display is a demonstration map that includes resource demonstrations, parameter adjustments, and tutorials.

Map_Application is a simple scenario application, where all the effects come from this resource pack.

-1 RaisedFloor Blueprint.

BP_RaisedFloor

When used in conjunction with material RaisedFloor, it can produce a lifting effect.

-7 Main Materials.

M_FloorFrame

M_FloorHexagon

M_BlackHole

M_Projectile

M_Rippling

M_Lighting

M_Vortex

M_DynamicColor(for decoration)

M_OilPainting(for decoration)

Most of these materials can be used alone or in conjunction with particle effects. Please refer to the tutorials in the resource pack for details.

-8 Major Categories Niagara Effects: 

FX_BlackHole (3 Cases)

FX_Nebula (10+Cases) 

FX_Phantom (6+Cases)

FX_Projectile (5 Cases)

FX_Rippling (8+Cases)

FX_Suction (4+Cases)

FX_Trail(TrailLighting,TrailPoint,TrailRibbon, 8+Cases)

FX_Vortex (5 Cases)

These particle effects are very versatile. Some can not only be used with different materials, but can even replace meshes to generate very beautiful effects.

-13 Staticmeshes. 

SM_Ring (7)

SM_Trail (6)

These models all have UV, which can be used in conjunction with relevant materials to produce trailing effects such as sword trailing.

-13 Textures. 

For Rippling (5)

For Nebula (4,AI)

For RaisedFloor (Hexagon,4)

The resource pack contains tutorials, please be sure to read them.

Hexagonal texture source (CC0):https://opengameart.org/content/glowing-hexagon-free-tiling-texture

Included formats

  • logo of Unreal Engine format