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Media 0 for listing Story Telling Real Acting Motion Capture Pack Vol.3

Description

※ Preview Video : https://youtu.be/e7ff9cJim8Q

※ Tutorial Video (for Metahuman) : https://youtu.be/3ZMzQamkmUI

▶ This animation pack contains realistic and story-telling motion capture data for 3D animation, 3D games and any other 3D productions in Unreal Engine.

▶ Retargeted to

UE4 Manny(SK_Mannequin) / UE5 Manny(SKM_Manny) / Metahuman Base Skeleton(m_med_nrw_body)

▶ If you want to retarget this animation to another character like metahuman in UE5, please check 'UE5 IK Retargeter documents'.

(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)

※ Metahuman in the images is not included in the product.

Contents : Total 25*3 = 75 animation sequences (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

001_Anim_Conversation_001 - UE4 / UE5 / MH

002_Anim_Conversation_002 - UE4 / UE5 / MH

003_Anim_Conversation_003 - UE4 / UE5 / MH

004_Anim_Conversation_004 - UE4 / UE5 / MH

005_Anim_Conversation_005 - UE4 / UE5 / MH

006_Anim_Conversation_006 - UE4 / UE5 / MH

007_Anim_Conversation_007 - UE4 / UE5 / MH

008_Anim_Conversation_008 - UE4 / UE5 / MH

009_Anim_Conversation_009 - UE4 / UE5 / MH

010_Anim_Conversation_010 - UE4 / UE5 / MH

011_Anim_Conversation_011 - UE4 / UE5 / MH

012_Anim_Conversation_012 - UE4 / UE5 / MH

013_Anim_Conversation_013 - UE4 / UE5 / MH

014_Anim_Conversation_014 - UE4 / UE5 / MH

015_Anim_Conversation_015 - UE4 / UE5 / MH

016_Anim_Conversation_016 - UE4 / UE5 / MH

017_Anim_Conversation_017 - UE4 / UE5 / MH

018_Anim_Conversation_018 - UE4 / UE5 / MH

019_Anim_Conversation_019 - UE4 / UE5 / MH

020_Anim_Conversation_020 - UE4 / UE5 / MH

021_Anim_Conversation_021 - UE4 / UE5 / MH

022_Anim_Conversation_022 - UE4 / UE5 / MH

023_Anim_Conversation_023 - UE4 / UE5 / MH

024_Anim_Conversation_024 - UE4 / UE5 / MH

025_Anim_Conversation_025 - UE4 / UE5 / MH

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이 애니메이션 팩은 언리얼엔진을 사용하는 3D애니메이션, 3D게임, 그리고 모든 3D프로덕션을 위해 제작된 '사실적인 스토리텔링 모션캡쳐' 데이터입니다.

이 애니메이션들은 UE4마네킨 / UE5마네킨에 리타깃 되어 있습니다.

만약 당신이 이 애니메이션을 언리얼 엔진에서 다른 캐릭터, 예를 들어 메타휴먼에 리타깃하고 싶다면, 꼭 UE5의 'IK리타기터' 문서를 확인하시길 바랍니다.

(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)

※위의 이미지 속의 메타휴먼은 프로젝트에 포함되어 있지 않습니다.

내용물 : 총 25 * 3 = 75개의 애니메이션 시퀀스

(UE4 Mannequin / UE5 Manny / Metahuman Base Skeleton(m_med_nrw_body)

001_Anim_Conversation_001 - UE4 / UE5 / MH

002_Anim_Conversation_002 - UE4 / UE5 / MH

003_Anim_Conversation_003 - UE4 / UE5 / MH

004_Anim_Conversation_004 - UE4 / UE5 / MH

005_Anim_Conversation_005 - UE4 / UE5 / MH

006_Anim_Conversation_006 - UE4 / UE5 / MH

007_Anim_Conversation_007 - UE4 / UE5 / MH

008_Anim_Conversation_008 - UE4 / UE5 / MH

009_Anim_Conversation_009 - UE4 / UE5 / MH

010_Anim_Conversation_010 - UE4 / UE5 / MH

011_Anim_Conversation_011 - UE4 / UE5 / MH

012_Anim_Conversation_012 - UE4 / UE5 / MH

013_Anim_Conversation_013 - UE4 / UE5 / MH

014_Anim_Conversation_014 - UE4 / UE5 / MH

015_Anim_Conversation_015 - UE4 / UE5 / MH

016_Anim_Conversation_016 - UE4 / UE5 / MH

017_Anim_Conversation_017 - UE4 / UE5 / MH

018_Anim_Conversation_018 - UE4 / UE5 / MH

019_Anim_Conversation_019 - UE4 / UE5 / MH

020_Anim_Conversation_020 - UE4 / UE5 / MH

021_Anim_Conversation_021 - UE4 / UE5 / MH

022_Anim_Conversation_022 - UE4 / UE5 / MH

023_Anim_Conversation_023 - UE4 / UE5 / MH

024_Anim_Conversation_024 - UE4 / UE5 / MH

025_Anim_Conversation_025 - UE4 / UE5 / MH

Included formats

  • logo of Unreal Engine format