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Media 0 for listing Hyper Replication Subsystem v2

Description

Discord💬 Demo📁Overview 📷

Replication Subsystem

Have you ever wanted to play an animation, montage, sound, spawn an actor and would like this to be handled over the network easily instead of re-creating custom Remote Procedure Calls all the time? This is the system for you!

Key Features

This comprehensive system comprises the following core features:

  • A single component which handles common replication actions.

  • Call events on the component to initialize networked events.

  • Spawn a sound and replicate it properly by calling a single event

  • Attach a sound and replicate it properly by calling a single event

  • Play a (latent) montage or animation and replicate it properly by calling a single event

  • Spawn an actor, optionally attach it, play Niagara effects, and more, and replicate it properly by calling a single event

 

What we do:

Hyper is your partner in Unreal Engine Development. We empower game creators by offering modular components, game templates, and courses. We strive to foster collaboration and innovation within our community. We are focused on Unreal Engine assets.

Our goal is to assist your game project, allowing you to concentrate on its core elements while we provide you with a solid foundation. Our tools are designed for flexibility and prepared to seamlessly integrate with any project concept you envision

What makes Hyper better than other assets on the marketplace?

  1. Top-Tier Modularity:

    Hyper offers unmatched modularity in the Unreal Engine Marketplace. Select only the components you need, ensuring a streamlined and efficient development process.

  2. High-Quality, Organized Code:

    Our assets set the standard for quality and organization. With Hyper, you'll find clear, well-structured code, designed for segmented functionality. Every module is logically placed, enhancing clarity and ease of use. No spaghetti code here!

  3. Robust and Reliable:

    Hyper Modules excel in crucial non-functional requirement areas such as: flexibility, maintainability, scalability, compatibility, usability, and performance. Go  for Hyper and invest in a resilient, adaptable solution for your projects.

Choose Hyper Modules for reliability, quality, and unparalleled modularity in your Unreal Engine endeavors.

Optional courses available:

I do provide optional courses. Currently, I have a course for the absolute basics of UE5 and one to learn how to create a multiplayer survival framework which helps to comprehend an extensive framework that also highlights “why” certain architectural choices are made with the goal to provide you with foundational knowledge.

Included formats

  • logo of Unreal Engine format