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Media 0 for listing Minerals Set 2

Description

The quality of the models allows you to use them in any type of production. Games, movies, etc. It allows you to work with hi realistic rendering scene. Taken as a rule 4k PBR pipeline textures productions. All models are fully textured.

This product supports Nanite for Unreal Engine 5.0+ versions

Meshes_1:

SM_Agate_P2_LOW.fbx (poly: 4701 vert: 4703)

SM_Agate_P2_HI.obj (poly: 481378; vert: 240691)

Textures:

T_Agate_P2_D.png

T_Agate_P2_N.png

T_Agate_P2_PBR.png

Meshes_2:

SM_Agate_P3_LOW.fbx (poly: 3532 vert: 3536)

SM_Agate_P3_HI.obj (poly: 226032; vert: 226047)

Textures:

T_Agate_P3_D.png

T_Agate_P3_N.png

T_Agate_P3_PBR.png

Meshes_3:

SM_Agate_Part_1_LOW.fbx (poly: 5401 vert: 5403)

SM_Agate_Part_1_HI.obj (poly: 553058; vert: 276531)

Textures:

T_Agate_Part_1_D.png

T_Agate_Part_1_N.png

T_Agate_Part_1_PBR.png

Meshes_4:

SM_Pyrite_LOW.fbx (poly: 17505; vert: 17495);

SM_Pyrite_HI.obj (poly: 1791894; vert: 895949);

Textures:

T_Pyrite_D.png

T_Pyrite_N.png

T_Pyrite_PBR.png

Meshes_5:

SM_Amet_With_Halp_LOW.fbx (poly: 10510; vert: 10512);

SM_Amet_With_Halp_HI.obj (poly: 1076220; vert: 538112);

Textures:

T_Amet_With_Halp_D.png

T_Amet_With_Halp_N.png

T_Amet_With_Halp_PBR.png

Meshes_6:

SM_Realgar_LOW.fbx (poly: 11045; vert: 11047);

SM_Realgar_HI.obj (poly: 1131004; vert: 565504);

Textures:

T_Realgar_D.png

T_Realgar_N.png

T_Realgar_PBR.png

Meshes_7:

SM_Feathery_Epidote_LOW.fbx (poly: 12187; vert: 1218);

SM_Feathery_Epidote_HI.obj (poly: 1247944; vert: 623974);

Textures:

T_Feathery_Epidote_D.png

T_Feathery_Epidote_N.png

T_Feathery_Epidote_PBR.png

Meshes_8:

SM_Quartz_Pyrite_Chalcopyrite_LOW.fbx (poly: 19148; vert: 19151);

SM_Quartz_Pyrite_Chalcopyrite_HI.obj (poly: 1960472; vert: 980317);

Textures:

T_Quartz_Pyrite_Chalcopyrite_D.png

T_Quartz_Pyrite_Chalcopyrite_N.png

T_Quartz_Pyrite_Chalcopyrite_PBR.png

Meshes_9:

SM_Chalcedony_Metasomatite_LOW.fbx (poly: 10996; vert: 10998);

SM_Chalcedony_Metasomatite_HI.obj (poly: 1125986; vert: 562995);

Textures:

T_Chalcedony_D.png

T_Fluorite_N.png

T_Fluorite_PBR.png

Meshes_10:

SM_Hematite_LOW.fbx (poly: 10483; vert: 10480);

SM_Hematite_HI.obj (poly: 858926; vert: 429465);

Textures:

T_Hematite_D.png

T_Hematite_N.png

T_Hematite_PBR.png

Meshes_11:

SM_Stone_Pirit_Low.fbx (poly: 4943 vert: 4945)

SM_Stone_Pirit_HI.obj(poly: 506160; vert: 253082)

Textures:

T_Veins_of_Pyrite_D.tga

T_Veins_of_Pyrite_N.tga

T_Veins_of_Pyrite_PBR.tga

(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

File Formats:

- FBX (Multi Format)

- PNG (4K, Textures Formats)

If you have any questions, or suggestions you can contact me through support.

Included formats

  • logo of Unreal Engine format