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Media 0 for listing Building Hider

Description

This asset is a collection of blueprints and materials designed to help you create multi-story buildings with the ability to switch floors for top-down projects.

Building Hider allows you to create your buildings from separate meshes directly in the Unreal editor, and then combine them into a singular mesh with the ability to switch between floors.

The hiding effect is shader-based and runs on the GPU. Combining the building into a single mesh significantly reduces the number of draw calls, which allows you to maintain high game performance even when this asset is used in the creation of entire cities.

You can check out the effects of hiding buildings in the Playable Demo

Video |

Tutorial VIdeo |

Playable Demo |

Documentation

Support: andrewesenin27@gmail.com


Features:

  • Ability to manually switch between floors of the building

  • Auto-hide mode that switches floors depending on the position of the player’s character

  • Ability to auto-hide characters and other objects that can move during the game

  • Hidden buildings can cast shadows

  • Works with building rotation

  • Works with decals

  • Designed with optimization in mind, allows you to create entire cities with hideable floors

  • Asset includes 10 example levels that show how to create buildings with this asset

Included formats

  • logo of Unreal Engine format