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Media 0 for listing Tactical Gloves 14 - All MH Bodies & UE5 Skeletons - Rigged

Description

This description is for the Unreal Engine project.

Check the technical specifications individually for each format.

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If you have any questions, please contact us before making a purchase.

nicepicturesco@gmail.com

Also, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.

If you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.

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How to avoid overlaps of clothing with the body when using Metahuman

Since many customers do not need a complete outfit, 

we have decided to upload individual clothing assets in response to numerous requests, 

so that you can use them for your avatars.

OVERVIEW

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- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)

- 100% compatible with UE5 Skeleton Manny and Quinn

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These bodies are not Metahuman bodies. They are our creations.

However they have exactly the same shape as the Metahuman's bodies.

So you can put this asset on your male or female Metahuman.

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Supported Metahumans bodies:

Normal/Average - Underweight/Average - Overweight/Average

Normal/Tall - Underweight/Tall - Overweight/Tall

Normal/Short - Underweight/Short - Overweight/Short

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File formats:

- Unreal Engine 5.3 - Rigged (ALL male and female Metahuman bodies and UE5 Skeleton Manny and Quinn)

- FBX - Static Mesh (Two bodies, male and female, with clothing)

- OBJ - Static Mesh (Two bodies, male and female, with clothing)

- Blender 4 - Cycles Render - Rigged (Includes all rigged clothing assets for all body types)

- Maya 2017 - Arnold 5.3.1.1 - Static Mesh (Two bodies, male and female, with clothing)

- Cinema R18 - Arnold - 3.2 - Static Mesh (Two bodies, male and female, with clothing)

- Max 2021 - Vray 5 - Static Mesh (Two bodies, male and female, with clothing)

- gltf - Static Mesh (Two bodies, male and female, with clothing)

- glb - Static Mesh (Two bodies, male and female, with clothing)

- usdz - Static Mesh (Two bodies, male and female, with clothing)

- Textures - 4K

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DETAILS:

ALL Male and Female bodies are included ONLY in the Unreal Engine Project

This product supports Lumen for Unreal Engine 5.0+

https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine

The project has 4k textures, which can affect fps

PBR Materials

All objects, textures and materials have their own names

Model is built to real-world scale

Units used: cm

Doesn't have Default names

Doesn't have NGons

Doesn't have Overlapping Vertices

Doesn't have Overlapping Faces

Doesn't have Overlapping UV Faces

Doesn't have Missing textures

Included formats

  • logo of Unreal Engine format
  • logo of Maya format
  • logo of 3ds Max format
  • OBJ
  • GLTF
  • FBX
  • Converted GLB, glTF, and USDZ

Additional files