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Description

FlowPilot: Streamline Your Unreal Engine Gameplay Creation

Powerful, efficient, and intuitive gameplay design for Unreal Engine developers.

πŸ–₯️ Documentation | πŸ› Issues/Feature Requests | πŸ—¨οΈ Discord | πŸ“© Email | 🐦 Twitter/X

πŸ“½οΈ Example Level | InGame Debug Views

About FlowPilot

FlowPilot is a powerful Unreal Engine plugin that empowers game designers to streamline gameplay creation. It provides an intuitive, visual task-based editor for crafting gameplay sequences and game logic. By enabling rapid prototyping and efficient iteration without extensive coding, FlowPilot enhances team collaboration and accelerates the overall development process.

🧩 Key Benefits
  • Data Driven Development: Allow your team to work on different assets to improve collaboration

  • Rapid Prototyping: Create and iterate on gameplay sequences visually.

  • Intuitive Interface: Design complex interactions using a user friendly custom task editor

  • Time Saving: Reuse flow pilot tasks across your levels and interactive objects with a modular Architecture

  • Scalable for All Projects sizes: Suitable for solo, indie or large teams.

  • Accessible Learning Curve: Intuitive for beginners, powerful for experts.

πŸ› οΈ Core Features
  • Custom FlowPilot Editor to quickly setup game logic

  • Extensible task system with a pre-built library of ready to go Tasks

  • GameplayTags integration for easy actor management

  • Blueprint and C++ support to create new FlowPilot Tasks

  • Performance aware with built-in profiler traces to monitor and keep your game running smoothly across different platforms

  • Efficient Prefetching System for optimized actor access

  • Automatic Lifetime Control to automatically despawn actors (or not) when FlowPilot execution ends

πŸ“¦ What’s Included
  • Content Map: Check each individual FlowPilotTasks to know how they work

  • Game Map Template: Check how you can integrate in a full level, with streaming levels, spawn, despawn, logic gating, simple character setup, progression, ui notifications, etc.

  • TagActorComponent: Simple Component to Tag actors, so that they are easy to reference in your FlowPilot assets

  • Example Component: Component with barebones Health and Inventory Logic to support Game Map Template

🏁 Getting Started
  1. Download and install FlowPilot from the Unreal Engine Marketplace

  2. Open the Content Example Map and play around with FlowPilot Data assets

  3. Read the friendly manual

Documentation, Guides and Reference

http://www.flowpilot.dev/

Issue Tracker / Feature Requests

https://github.com/Mikea15/UEFlowPilot/issues

Discord Server

https://discord.gg/sF9KjZ9qqj

Included formats

  • logo of Unreal Engine format