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Media 0 for listing Procedural SFX & Music Plugin

Description

Graphs Preview v1.4.0

Piano Synth Demo

Dynamic Reverb Demo

Vehicle Engine Synthesizer with Reverb Demo

Manual

Video Tutorials

This plugin offers a completely procedural approach to sound design in Unreal by adding new native synthesizer nodes to MetaSounds graphs. Its three main features are:

  • SFX Synthesizers: These synthesizers follow a physical-based approach to create sound from scratch. To help you get started, they are used to create over 170 SFX graphs for car engines, footsteps, gunshots, whooshes, and melee impacts. Each graph allows direct control over gain, pitch, play speed, duration, materials (wood, glass, stone, metal, plastic), event sequence, etc. So you can easily modify their parameters to create countless variations without losing quality. And thanks to MetaSounds modular features, you can also use them as building blocks for your unique SFX.

  • Virtual Instruments: Our piano synthesizer offers exceptional command over the piano's sound, delivering a more genuine and dynamic playing experience than sampled-based techniques. Our piano model is meticulously crafted and calibrated to replicate the original piano sound, including hammer noise and subtle effects such as sympathetic resonance.

  • Dynamic Spatialization: Our spatialization techniques, which consist of reverb, air absorption, and distance attenuation, can make your SFX come alive in your game world. Our system automatically adapts to your game levels by scanning the scene and modifying reverb nodes through MetaSounds interfaces. Furthermore, our HRTF synthesizer can convert mono audio into immersive 3D spatial audio for headphones in real-time. To learn more, please watch this video.

With our step-by-step tutorials and detailed document, we make sure all the features of the plugin are carefully explained and up-to-date.

Finally, all sound effects you create using this plugin and its built-in models are entirely yours. You can export the output of our graphs as WAV files using the Wave Writer node, allowing you to use them in other programs or sell them on marketplaces—completely worry-free, with no legal concerns.

Included formats

  • logo of Unreal Engine format