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Media 0 for listing Battle & Scene Transitions Component

Description

DOCUMENTATION | VIDEO

This pack includes an actor/component system for creating blueprintable scene transition effects for your game. It also features several examples inspired by other games to get you started.

NOTE:

  • Apex Destruction must be enabled for the "Shatter" transition to work.
  • It is recommended you have moderate knowledge about UI Materials and Render targets to make full use of this system.

Included formats

  • logo of Unreal Engine format