The human skull can be complex and difficult to understand. However when the shapes are represented in simple planes, it’s surprisingly easy to see how it works. To get better & faster results and improve your skills it’s essential to have solid understanding and foundation you can build on.
**Model Notes: **
- Primary shapes converted into planes.
- Based on anatomically correct proportion and measurements.
- Ideal base for portrait studies. (sculpting or drawing)
- Can be easily modified to different races and gender.
- All key landmarks represented.
- Ready to use in Maya, 3Ds Max, Blender or Zbrush.
- Includes UV maps