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Media 0 for listing Missile Launcher Robot

Description

THE SCI-FI QUADRUPED ROBOT - TRAILER

(Design inspired by Vitaly Bulgarov)

A cinematographic result - ideal for a realistic scene composition and video game !

  • The 4-million-vertex mecha is fully nanite supported, so you can visualize its movement in REAL TIME without any worries.

  • The Robot's texturing uses its ambient occlusion maps, allowing you to use any texture (from the pack as well as your own), so crevases and mesh reliefs will always be respected, giving a striking realism. You can zoom in as much as you like, and with Smarts Materials your textures will NEVER be blurred. Finally, material instances let you add 2 layers of your choice to the Robot's base texture. In the screenshots above, I've used mud for the first cover and damage for the second. But you can customize all this, as a texture library is included and you can let your imagination run wild with dust, rust, dirt and many others.

  • The 111 level sequences I used to create the animations are also included in the pack. You may find them useful if you wish to modify them and create other animations.

  • The high poly meshes are all modeled with 2 bevels on their entire edge to perfectly reflect the light. A normal map could not reach such a level of realism.

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NANITE

This product supports Nanite for Unreal Engine 5.0+

Meshes representing glass objects are not activated, because nanite does not work on translucent materials at the moment.

Nanite Virtualized Geometry documentation

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LUMEN

This product supports Lumen for Unreal Engine 5.0+

The official Unreal Engines Lumen documentation:

Lumen Technical Details documentation

Lumen Global illumination and reflections documentation

Included formats

  • logo of Unreal Engine format