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Media 0 for listing Simple Game Systems

Description

This is a plugin for Unity to assist in making development of persistent game systems easier for users. Systems created using this plugin will persist across level loading and be active during the entire lifecycle of the application running.

Examples of systems that can be made from this framework are timer systems, game managers, spawning systems, scene managers, and many more!

Support:

Documentation | Discord

Website

Included formats

  • logo of Unity format