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Media 0 for listing Bonemancer's BoneMan

Description

Bonemancer's BoneMan is a modular asset pack that comes with skins and modular features like "bone mortar" and inner "organ". Also asset's very capable Material gives wide control over its look. This asset is part of Bonemancer Series

Fully Physical Advanced BoneMan is here

Asset Features:

  • 13 SKM: (1 main character, 4 mortar, 8 organ)
  • Skins: 2 bone skins, normal and "oldy"; 2 blood skins, standard and dark-gore; 2 mortar skins.
  • 8K textures for main textures and 2K for tileable textures.
  • 14 Morphs for some customization like vampire fangs, horns or spikes.
  • BPs: Asset comes with ready to use Blueprint that covers some future usage areas. You can use it and adapt it.
  • Ultimate material with rich settings like dirt, cracks, runes, blood, ao, emission and more. Also mortar mesh have own tri-planar advanced material.
  • Simple game menu
  • Bonus 1: added fire FX from UE starter content (as a demo content) to show possible future usages. BP allows to use it with or without other modular parts.
  • Bonus 2: Some potential future work done for you. Organ SKM's added as SM too. Prepared SSS, SSP and translucent versions of mortar material. Beside that, some potential usage and modular build done in BP to use or learn from it.

Detailed Asset and material Preview

14 Moprh targets

Material details can be seen here (same material provided for all bonemancer series assets.)

Fictional Backstory:

... in old times, there was only Necromancers and their passion was for all kind of undead. But flow of time bringed factions to world of necromancy! they was separated and grouped by their most reliable guides, their passions! Bonemancer's passion was not for death itself or for undead. Their passion was is beyond decay and death! some of them passionate fossils, and some others only fresh bones... but its always Bones, all kind of bones... They rebuilds, reshapes, and even reforges bones! ...and sometimes doesn't matter owner of those bones alive or not!

Important to know: 

- All previews are rendered in Unreal Engine 5.3 and screenshots were taken in 4.26. preview video done in UE4.26

- Physics are different in UE5 because of a physics engine change. PhysX and Chaos Physics Systems  physics also changed in 5.1 and every newer version will be receiving their own bug fixes or changes.

Included formats

  • logo of Unreal Engine format