Description
Third person cover and climb system with linetraces (no boxes or lines needed to use)
Playable Demo: https://drive.google.com/file/d/1duc2GrasVxM89MSWJSIol5LAtEcZkgv8/view?usp=sharing
Preview video: https://youtu.be/8r3t7Gnpmdk
You can find me on Discord as: Martole / Martole#7334
Includes:
Climb:
-can climb from jump,falling (automaticallly recognize the possible edges to grab)
-following the edge directions
-character can turn in and out corners as well
-can climb up to the top
-can jump up from edge and grab the higher one
-detecting the end of the edge / if wall hits the way (stopping there)
-it wont climb cover if the object is lower then the crouching character
Cover:
-taking cover near distance only
-character wont stuck if the wall is not totally straight
-taking cover only the enough wide wall (it checks how wide the wall is, must be wider the capsule)
-following the wall direction (in 90 or more degree as well)
-recognize the cover height (crouch or stand cover),if its to low goes to crouch position
-it wont take cover if the object is lower then the crouching character
-detecting the end of the cover (stopping there)
-the cover system uses only linetraces , so you can get cover at any objects what block “visible” channel (the traces uses it to hit the objects)
-taking off cover by pressing space or S button,getting back the running animation and speed
Feel free to ask information!!
thanks for downloading my project!
Martole
Included formats
- versions