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Media 0 for listing Stylized Rocks - Cliff Boundry Platforms: Vol 1

Description

Stylized Rock Asset Pack includes 10 high quality stylized rocks and pebbles ready to be used in your productions. Designed for use in MOBA, Arena, strategy or top-down third person scenarios. Great for creating boundaries. The main, large cliff meshes have a fairly decent tolerance to being squashed/ stretched, allowing even more variety.

Additional 'faceted' hard edge meshes included of the same models for those wishing to use simple vertex colour (See final images for mesh alternatives)

Designed to be a lightweight, yet versatile pack consisting small scatter rocks, medium rocks and big formations. The assets are using PBR textures – diffuse, roughness, spec, normal (needs to be flipped Y in some applications).

Please note: These are open faced at the base, the rocks can't be turned/ used upside down (I may update this in future if it becomes requested enough)

Quick info:

Technical Details

Number of Unique Meshes: 10

Collision: Yes, auto-generated.

LODs: No

Number of Materials and Material Instances: 2 Master Materials, 6 Instances

Number of Textures: 3 Textures (Diffuse, Normal, Channel packed Metal/Rough, Color Mask)

Texture Resolutions: 4K

• Models come in .fbx (2020) & ma (2025) format • Diffuse, AO, roughness, spec and normal (AO, Rough and Spec use R - G - B of a single texture) • 1x Texture sheet for all; 2048x2048 • Total Polycount for 10 Meshes: 6525 Tris • Simple colour tint for Unreal & Unity materials (as instances/variants)

Polycount Breakdown:

Rock Cliff 1: 1340 Tris

Rock Cliff 2: 682 Tris

Rock Cliff 3: 613 Tris

Rock Cliff 4: 698 Tris

Rock Cliff 5: 911 Tris

Rock Cliff 6: 665 Tris

Rock Cliff 7: 604 Tris

Rock Clump 1: 184 Tris

Rock Clump 2: 199 Tris

Rock Pebbles 1: 223 Tris

• Previews for each mesh • Archive includes the 10 Exported FBX meshes for use with the normal maps, and 10 'hard' edge simple variations (great for prototyping or if your game has a faceted, simple colour look) • Tested with UE5 and Unity - Renders are taken from within UE5, Marmoset & Unity

Included formats

  • logo of Unreal Engine format
  • FBX
  • Converted GLB, glTF, and USDZ

Additional files