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Media 0 for listing Input Live Recorder

Description

INPUT LIVE RECORDER

1 MIN OVERVIEW

10 MIN TUTORIAL

Input Live Recorder allows user to record, save and use Input Action combos for action games.

[IMPORTANT]

Both KEYBOARD and GAMEPAD are supported!

RECORDING AND SAVING:
  • Go to Tools

  • Click on Input Live Recorder

  • Record Input Action combos

  • Click on Save session to save recorded Input Action combos to Input Live Session asset

[IMPORTANT]

Input can be recorded during gameplay!

USING:
  • Add Input Llive Component to your player controller class (in C++ or BP)

  • Bind to [OnInputLiveCallback] event of Input Llive Component to setup callback logic

  • Add Input Action events and register their events with Input Llive Component

  • Add all Input Live Session assets needed to [Sessions] property of Input Llive Component

  • Enjoy!

BONUS!
  • Interactive Input Live Virtual Keyboard

  • Interactive Input Live Virtual Joystick

SUPPORT/FEEDBACK

CHECK OTHER PLUGINS BY US

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TECHNICAL NOTES:
  • If it is needed to FILTER some values for Input Action create subclass of Input Live Action Filter class, customize its [IsAccepted] method and add this subclass to [FilterCollections] property of Input Live Session asset

  • If it is needed to MODIFY some values for Input Action (scaling, sampling, etc) create subclass of Input Live Action Modifier class, customize its [ModifyInputActionValue] method and add this subclass to [ModifierCollections] property of Input Live Session asset

Included formats

  • logo of Unreal Engine format