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Media 0 for listing Customizable Water

Description

The style of this water shader may or may not fit your art direction. Please watch this visual preview to make sure it's right for you.

Customizable Water is a one sided ocean, shoreline, and lake material that can be customized to utilize masked normals and basecolors, as well as transparency features. This material also uses a stylistic transparent wave along the water edges for believable water without the need for displacement.

Also included is a custom texture library with unique assets that help you start creating your own water. You may easily create your own water textures or normals to import and use with this material. Colors may also be desaturated and changed along with normal intensity so that you may easily & quickly adjust the material instances to fit into your level.

Remember, you can always import your own water textures and masks to use with this material.

Changing the normal and roughness settings can determine whether or not the water looks stylized to any varying degree, whether you want to blend two flat colors, something more realistic, or anything in between.

Overall, this material and its properties are relatively straightforward, with the key selling point being the shoreline animation for simple yet aesthetically pleasing calm bodies of water. The unique textures I made look good too. Would be of very big benefit to any environment with shorelines.

Included formats

  • logo of Unreal Engine format